I am in a Systems programming class this semester, and our current project is to write a program utilizing sockets and fork. For the project, I decided to make my own instant messaging program. I have the code completed, but I have a problem that keeps old clients from communicating with new clients. The way it is currently set up has 2 programs, a client and a server. The server is always running. Each time a client connects, it forks off a child process to handle communication with that client, then the parent goes back to listening for new clients. On the client side, a connection to the server is made and communication is done with its associated server child process. Each time the server forks, it passes the updated table of file descriptors to its new child. However, child processes that already exist don't have record of the new file descriptor, which keeps them from being able to communicate to other users.
Take this example. Client A signs on. Then Client B. Client B can send messages to Client A, but Client A cannot send messages to client B because Client B signed on after client A, so he doesn't have the file descriptor for B. Client C then signs on. He can communicate with A and B because he has a current list of file descriptors for the users. But B cannot communicate with C and A can't communicate with either. I obviously would like all clients to communicate with one another no matter when they signed on.
Essentially, I would like a way to update file descriptors on all of the children each time a new client signs on. But that may not be the best solution to the problem. All I really need is a way for clients to communicate no matter when they signed on and without creating a seperate socket between each client. Any ideas?
Thanks for your help.