my code here is intended to display the received signal that's it but its not working when i try to send the signal
kill -SIGUSR1 pid
or
kill -10 pid
or any other signals according to my program
#include"headers.h"
static void sig_usr(int);
main()
{
if(signal(SIGUSR1,sig_usr)==SIG_ERR)
printf("cant catch signal sigusr1");
if(signal(SIGUSR2,sig_usr)==SIG_ERR)
printf("cant catch signal sigusr2");
while(1);
pause();
}
static void sig_usr(int signo)
{
if(signo==SIGUSR1)
printf("Rx sigusr1");
else if(signo==SIGUSR2)
printf("Rx sigusr2");
else printf("recieved signal is %d",signo);
return;
}
so i debugged it
debug results:
Breakpoint 1, main () at catch_signal.c:5
5 if(signal(SIGUSR1,sig_usr)==SIG_ERR)
(gdb) n
7 if(signal(SIGUSR2,sig_usr)==SIG_ERR)
(gdb) n
9 while(1);
(gdb) n
Program received signal SIGUSR1, User defined signal 1.
main () at catch_signal.c:9
9 while(1);
(gdb) n
sig_usr (signo=10) at catch_signal.c:13
13 {
(gdb) n
14 if(signo==SIGUSR1)
(gdb) n
15 printf("Rx sigusr1");
(gdb) n
Program received signal SIGTRAP, Trace/breakpoint trap.
0x08048326 in printf@plt ()
(gdb) n
Single stepping until exit from function printf@plt,
which has no line number information.
0x08048310 in ?? ()
(gdb) n
Cannot find bounds of current function
im supposed to get the result output as Rx signal usr1 but i havnt why so:wall:
Signal 10, as I recall, is bus error, which is no catch but core dump if allowed. Signal 1 is hangup or HUP, very catchable even in scripts. Your man kill, man signal, signal.h will vary:
signum signame Name Description
___________________________________________________________________________
0 SIGNULL Null Check access to pid
1 SIGHUP Hangup Terminate; can be trapped
2 SIGINT Interrupt Terminate; can be trapped
3 SIGQUIT Quit Terminate with core dump; can be trapped
9 SIGKILL Kill Forced termination; cannot be trapped
15 SIGTERM Terminate Terminate; can be trapped
24 SIGSTOP Stop Pause the process; cannot be trapped
25 SIGTSTP Terminal stop Pause the process; can be trapped
26 SIGCONT Continue Run a stopped process
signal.h:
/* Signal numbers */
# define _SIGHUP 1 /* hangup */
# define SIGINT 2 /* Interrupt */
# define _SIGQUIT 3 /* quit */
# define SIGILL 4 /* Illegal instruction (not reset when
caught) */
# define _SIGTRAP 5 /* trace trap (not reset when caught) */
# define SIGABRT 6 /* Process abort signal */
# define _SIGIOT SIGABRT /* IOT instruction */
# define _SIGEMT 7 /* EMT instruction */
# define SIGFPE 8 /* Floating point exception */
# define _SIGKILL 9 /* kill (cannot be caught of ignored) */
# define _SIGBUS 10 /* bus error */
# define SIGSEGV 11 /* Segmentation violation */
# define _SIGSYS 12 /* bad argument to system call */
# define _SIGPIPE 13 /* write on a pipe with no one to read it */
# define _SIGALRM 14 /* alarm clock */
# define SIGTERM 15 /* Software termination signal from kill */
# define _SIGUSR1 16 /* user defined signal 1 */
# define _SIGUSR2 17 /* user defined signal 2 */
# define _SIGCHLD 18 /* Child process terminated or stopped */
# define _SIGCLD _SIGCHLD /* death of a child */
# define _SIGPWR 19 /* power state indication */
# define _SIGVTALRM 20 /* virtual timer alarm */
# define _SIGPROF 21 /* profiling timer alarm */
# define _SIGIO 22 /* asynchronous I/O */
# define _SIGPOLL _SIGIO /* for HP-UX hpstreams signal */
# define _SIGWINCH 23 /* window size change signal */
# define _SIGWINDOW _SIGWINCH /* added for compatibility reasons */
# define _SIGSTOP 24 /* Stop signal (cannot be caught or ignored) */
# define _SIGTSTP 25 /* Interactive stop signal */
# define _SIGCONT 26 /* Continue if stopped */
# define _SIGTTIN 27 /* Read from control terminal attempted by a
member of a background process group */
# define _SIGTTOU 28 /* Write to control terminal attempted by a
member of a background process group */
# define _SIGURG 29 /* urgent condition on IO channel */
# define _SIGLOST 30 /* remote lock lost (NFS) */
# define _SIGRESERVE 31 /* Save for future use */
# define _SIGDIL 32 /* DIL signal */
# define _SIGXCPU 33 /* CPU time limit exceeded (setrlimit) */
# define _SIGXFSZ 34 /* CPU file size limit exceeded (setrlimit) */
# define _SIGCANCEL 35 /* Used for pthread cancellation. */
# define _SIGGFAULT 36 /* Graphics framebuffer fault */
# define _SIGRTMIN 37 /* First (highest priority) realtime signal */
# define _SIGRTMAX 44 /* Last (lowest priority) realtime signal */
Are you certain that it isn't being printed? Are you running the binary in the background while trying to send signals to it? If so, depending on your terminal settings, an attempt to write to the terminal could stop the process. Also, note that your printf statements do not have a terminating newline. Perhaps it did print but you missed it? Perhaps the output got lost among other output, such as the shell prompt? Depending on how you called it, perhaps its stdout has been redirected?
Your code spins needlessly. while (1); cpu usage will hit 100% and pause() is never reached. You can accomplish your goal without using any cpu between signals: while (1) pause(); or even while (pause());
STDIO streams are either fully buffered (i.e., the buffer is not flushed until the buffer is full), line buffered (i.e., the buffer is flushed when a complete line is in the buffer or the buffer is full), or unbuffered (i.e., the buffer is flushed whenever there is data in the buffer [usually at the end of a call to a stdio function like putc(), printf(), or fwrite()]). By default, stderr is not fully buffered. By default, stdin and stdout cannot be fully buffered unless the system can determine that the stream is not connected to a TTY device file.
So adding a "\n" to your printf() format string will usually initiate a flush of stdout's buffer before printf() returns to the calling program unless the ouput of the program is redirected to a regular file. You can manually flush the buffer anytime you want to with a call to fflush(stdout), and you can use setvbuf() to change the buffering mode for a stream to any of the three forms of buffering for any open stream.
A TTY terminal device is a character device that performs input and output on a character-by-character basis.
The communication between terminal devices and the programs that read and write to them is controlled by the TTY interface. Examples of TTY devices are ASCII terminal and modems.
Back in the old days, when Teletype devices and stand-alone terminals were connected by wires to the back of a shared computer or over a phone line that was connected to a modem that was connected by wires to the back of a shared computer, everyone knew how a terminal appeared as a character special file that supported the general terminal interfaces.
Most vendor man page set will have a termios man page (but the section it is in will vary). Chapter 11 of the Base Definitions volume of the current POSIX standard has more than a dozen pages describing the General Terminal Interface (GTI).
The extremely quick overview, is that any time you have a user typing on a keyboard to interactively enter input into a program and interactively looking at output produced by a program on a screen or typewriter-like device, you are likely using a tty device or pseudo-tty device that behaves mostly as specified by the POSIX GTI.
It is wise to log debug stuff to stderr, which by default is completely unbuffered. Just change 'printf(' to 'fprintf( stderr,'.
If speed is a focus, don't write bulk to unbuffered or line buffered FILE*'s like stderr, use a well buffered one, see man setvbuf(), some multiple of the disk page or packet size size like 65536 or 57600, less than the system write buffer or socket send buffer size, and fflush() only if necessary.
Calling exit() almost always flushes FILE*'s free of charge, but I had a primitive C compiler once that didn't.
---------- Post updated at 04:47 PM ---------- Previous update was at 04:46 PM ----------
You can use a tool like strace/truss/tusc to trace system calls and signals of the running process to a log file, and see what signals are doing what to your process.
It's also wise because it keeps your error messages separate from your data. If you're writing a PNG image to standard output, for instance, you don't want "Warning: Needed to flatten image" stuck randomly in the middle of that, you want that going where a human will read it or just nowhere. Writing to stderr lets you control it independently.
Good error handling makes for short debug times and happier production support. That is why stderr is always open and unbuffered at the start. Point it at a log file.